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Research on Preventing Sports Injuries in Athletics Teaching Based on VR Technology
DOI: https://doi.org/10.62381/H241616
Author(s)
Rong Zhang1, Jingxuan Yang2, Yurong Yang1,*
Affiliation(s)
1School of Physical Education, Kunming University, Yunnan, Kunming, China 2School of Physical Education, Southwest University, Chongqing, China *Corresponding Author.
Abstract
With the rapid development of virtual reality (VR) technology, its application in sports teaching has received extensive attention and research. VR technology creates immersive three-dimensional environments that allow students to train in simulated competitive settings, thereby enhancing learning outcomes and reducing safety risks associated with actual training. This technology increases student engagement and interest and effectively prevents sports injuries and enhances teaching safety. This study explores the application of VR technology in college track and field teaching and analyzes its effectiveness in preventing sports injuries and the challenges it faces, aiming to provide theoretical reference and insights for the research of VR technology in the field of sports teaching.
Keywords
VR Technology; Track and Field Teaching; Prevention; Sports Injuries; Immersion
References
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